Hassan is also on. #65 Are the EBR14 and the MK2 carbine headshot value corrects? So, may you confirm that information? Can’t even imagine the time put into this one. You can see that even after the damage drops off, the overall damage for FAL is still more than the KILO 141. The patch on the 16th increased the damage range for the Fennec and ISO, have those values been updated here as well? Be sure to enable the "Peek & Fire" options in settings as this is very useful!Enable Open Scope & Hold to Lean In Settings I'm thinking in terms of the Fennec or the impact a larger clip size would have on RPMs. Yes, we will have them up soon. Weapon Balance Adjustment: ARs. Hi Cryptix, thanks for your suggestions. The information provided here is a collection of information from several different sources plus personal testing. It is just to show the consistency of the pattern. The values that are listed here will be more or less the same (might have a difference of +-30). I hope this helped. Specifically, I'm referring to the Mac 10 and DMR14 nerf that happened in the update. Is that this reflected in your list? I would like to hear your reasoning for what you find important stats or what stats are the highest priority. All the values are base weapon values (without attachments or enhancements). Okay, so, the vital stats are pretty much the ones mentioned above. Hi Plastor, thanks for your comment. Hassan has always loved Battle Royale games, right from the start of his gaming career. nice article! The final ADS will be the summation of all these three. Just making sure those stats are correct cheers. These are absolutely correct stats. Hi Will, the recoil pattern is pre-patch, but it is pretty much the same pre and post-patch. Exactly, as numbz stated, the base damage is terrible on this. Hi Eroc, yes, that's correct. Whoever calculated them got rid of decibels by rounding up their "rounds per second" number after dividing RPM by 60, to the next whole number. thanks for this!! Also, it would be cool if you provided a spreadsheet with the tables. Instagram. Thank you so much for your hard work! Very well done. If a weapon has a very high damage value, but slightly lower range compared to other weapons, it will still do high damage. Are the STK values with 3 armor plates, or no armor plates? Other. Below we've set out the recoil patterns of all the weapons in the game. Can you check it? It would be great if you plan to make a list of snipers and how much do their attachaments increase their range(for how far the bullets flies straight. You can check out this article where we covered the "before and after" stats as well: https://www.downsights.com/dmr-14-mac-10-and-akimbo-diamatti-pistol-nerfed/. If the damage is 50, shouldn't STK be 2-5? Call of Duty: Warzone & Black Ops Cold War guides, stats, strategies, videos, tips and news. doesnt feel like it. I saw in another sites and videos that the EBR14 headshot is 165 and the MK2 Carbine is 145. Shotguns (SG) are a type of weapon in BATTLEGROUNDS. whats the source of these stats?? We will review and update all these stats ASAP. This guide will tell you all the important weapon stats for Call of Duty: Warzone, including base damage, magazine size, aim-down-sight (ADS) speed, damage per second (DPS), revolutions per minute (RPM)/fire rate, and reload time. More PUBG guides. SP-R 208 STATS ARE WRONG FOR THE .338 MAG. The ADS time has been corrected. Yes, we will update this article to include those very soon. Home Leaderboards Weapon Analysis Map Info OP.GG Index You can see in the stats that the damage values for .338 are effective up to 29m. Hi there, just added the base stats for the new weapons SP-R 208 and AS VAL. The two spray patterns do not have any major reasoning behind them. Any Update To See If The Finn Is Better Than The Bruen? Yes, we will have it up very soon. Then if you take the difference of the base 174 ms and FSS Light (167 ms), there is a major decrease in time. It doesn't seem correct? Current PUBG Players : 60,175. The Striker-45 with .45 Hollow Point 12-R Mags whole row seems incorrect: The PLAYERUNKNOWN'S BATTLEGROUNDS reference written and maintained by the players. Just updated the SP-R 208 stats! imagine I add for the mp5 the compensator which is 178ms ADS speed + FFS Light which is 167ms ADS ? There have been a couple of changes since we last updated this article. The attachment stats will be added soon as well. Save my name, email, and website in this browser for the next time I comment. The stats (EBR14: 165 & MK2 Carbine: 145) are for regular multiplayer. updated for patch1.2. Thanks. Thanks for your feedback, John! Hi, thanks for your comment. 2. but question pls : There is no significant difference. The weapon stats are up to date with the recent weapon balances. Can you add the ttk information for the jak-12 please. At base health of 100, you will need only 3 shots. can you confirm the SKS head damage (100)? Hi there, I just wanted to let you know that now the range values are also added. Counting the first shot without any delay, that would give TTK: 2x109 ms = 218ms. The TTK values stated below correspond with the base stats mentioned above. RPM: 550 Do you think you could include that? It shows it doing less damage per shot with the Adverse barrels with the higher RPM granted by that barrel. 174 + 5 -7 = 172 ms. He has played PUBG and Fortnite extensively and as a fan of the Call of Duty series, Warzone is a no brainier for him. Chest Base damage: 34 Hi Aldo, thanks for your comment. Can u please add TTK on MW Handguns and Akimbo? But ever since the recent patch, the merc now reduces your movement speed by -1%. Can you do the SP R 208 special mags damage. Weapon Balance Update. However, beyond that range, the damage will drop off. In game the barrel does not show a damage reduction, only a fire rate increase. Shells are usually loaded with a kind of pellets that can vary in size depending on the desired … Can you make one for multiplayer or send me a link for the most recent stats for all the for guns? The <20m base range for FAL means that, up to 20m, the given damage values will be exactly the same. To continue our example, let's take a look at the KILO 141 stats at the base <31m range: The overall damage of the FAL is greater, even at higher ranges, and that's why the game shows an increased range stat. Which displays what? affiliates. We've rechecked the damage values as well just to be sure, and the stated values are correct. In Warzone, the stats of these weapons are different from their regular multiplayer stats (i.e. Your email address will not be published. Please feel free to contribute by creating new articles or expanding on existing ones. Hi, Hey fantastic site, i love it. If you get damage drop off after a few meters away, then, of course, that gun is not feasible for Warzone. In the TTK stats, you didn't include FiNN with the Adverse barrels, which increase firerate to 1000. Your email address will not be published. This is denoted by STK (Shots To Kill). More accurate values will be posted very soon! Lean shooting is a useful skill in PUBG Mobile, you can avoid being spotted while scouting for enemies or shot opportunities. 1. Hi Christopher, thanks for your recommendation. This chart is slightly misleading since the RPM is so high for this weapon yet it takes milliseconds to bring down someone. This is the reason FAL is more powerful even at longer distances. Hi Matt, thanks for your feedback! In Solos, you can ignore this if your base ammo capacity is 30 or so. Fantastic resource. --> 109,1 ms/round Thanks for your feedback! It doesn't show it in-game, but the tests show otherwise. The stated values up to 20m range for FAL are: But, after the 20m range, we get the following reduced damage values between 20m - 45m distances: As you can see, the reduced values are not that significant, giving players an impression that the FAL has a decent range (which it still does by the way, in the overall context). This dynamic world system alters locations between matches, making every trip to Paramo a unique experience. I'll have a few suggestions but for now I'd like to ask for the Tac Laser benefits and also if in the future there will be a way to measure/track stacked attachment data. Main Guide - PUBG: Guide 2018 - Tips, tricks and strategy advice; 2. We will be reviewing the whole database and update everything accordingly. The PUBG ID will be also displayed when looking at stats of other players. 14 x 28 chest dmg = 392dps. The information that you see here is a compiled version. We have focused only on the critical and most important stats of all the guns in each class. Round up to 9 x 58 chest dmg = 522dps. what is the final ADS then? Another stat would be recoil control. We will update the article as soon as we have the new data. 1. (I took the AN-94 as an example). Or standing but facing towards me. Is there like a short distance where snipers don't do one shot kills in the game? %, 96.6 We are currently maintaining 6,944 pages (1,389 articles). I hope this helps! Hey, nice work here on these stats. Landing and Loot - PUBG: Best landing and loot spots guide; 3. Hi Cody, thanks for your comment. I'd like to know the method you used to calculate DPS, because it doesn't seem right that the AK's 5.45mm ammo would be the same as it's default ammo, when 5.45mm increases firerate. I think DPS calculation is wrong on most weapons. It says the rpm for the an94 is only 550, and having a slower dps than the grau in both catergories. Personal experience, the FR Famas 5.56 is too slow between trigger pulls to be worth anything. For instance, Merc Foregrip before the recent patch gave around a +3.6% increase in your movement speed! The only major damage drop is to the head, 100 to 92. The STK values are given for both 100 base HP as well as for 250 HP (with armor). The DPS values here are average DPS values. The values in this article are for Warzone. Hi Hans, thanks for your comment. © 2020 DownSights is in no way affiliated with Activision Publishing, Inc. 'Call of Duty' and the 'Call of Duty' logos are trademarks of Activision Publishing. The stats will be up shortly. For example: rpm 485 divided by 60 = ~8.08 rounds per second. Hi Alexandre, thanks for your comment. Subway Easter Egg - Bruen 'Firebrand' Blueprint, Operation Chaos & Operation Red Circus Guides, Zork Terminal & Activision Arcade Machine, Safe Easter Egg (Free Random Perk & All Sergei Head Locations), https://www.downsights.com/dmr-14-mac-10-and-akimbo-diamatti-pistol-nerfed/, Monkey Bomb Upgrade Easter Egg On Firebase Z, Firebase Z Main Easter Egg Easy Solo In-Depth Guide (Orda), How To Do The Free Jump Pad Easter Egg Solo On Firebase Z, Call Of Duty Warzone Ban Wave Punishes Over 60,000 Cheaters, DMR-14, MAC-10, and Akimbo Diamatti Pistol Get Nerfed, Call Of Duty Franchise Generated Over $3 Billion In Revenue In 2020, .45 Hollow Point 12-R Mags (Single Fire Mode). The ADS time comes down by 7 ms. For the final ADS, you must take the base ADS value of MP5 as a reference point. Hi Gerry, thanks for your feedback. We are working hard to get those features available in the near future. We're aware of this, and this article is currently in the process of getting revised. Do you plan on updating this to include the stats from certain Magazine attachments, such as the AK 5.45 rounds, CR-56 M67 rounds, M4 .410 SOCOM rounds, UMP .45 Hollow Point rounds, and so on? Also, the DPS increases from 384 (base head DPS) to 476 (factory adverse head DPS) due to the increase in RPM. S6 is up, looking forward to updated stats =). Hi Raven, those values are not added here as we still need to check out the difference. Hi Joe, these values are all for under 50-60m range. Paramo is a 3×3 map with a dynamic world new to PUBG. YouTube Channel. Since Warzone and Black Ops were integrated, Warzone also includes weapons from Black Ops Cold War.We've covered the Warzone weapon stats for both - Modern Warfare (2019) and Black Ops Cold War. The reason why you think .338 has more damage is due to its high bullet velocity. We will have them up soon! When the actual dps is 8.08 x 58 chest dmg = ~469dps, Rpm 800 / 60 = ~13.3 rounds per second. M13 really has the 2nd best range for ARs? These STK values are without any armor plates on. Hi Nikolaj, thanks for your comment. The initial 1,000 RPM could be the reason the rate of fire has been shown as being higher than the Grau in-game. i read 175 elsewhere. Fennec needs 7 STK to the head with 250 health (+full armor). Can you please explain the spraypatterns to me since there are 2 of them? So we have +5 from the compensator and -7 from the FSS Light. Bravo. are they ALL accurate ??? The DPS numbers are arrived at via shoddy math. We will update the guide with TTK soon. The values shown are correct. Some youtubers claims that there are "hidden stats" fx the merc grip having 3% extra move speed, wich referes to the first part of the question. They both are supposed to have the same DPS. Those YouTubers are right! Any target beyond that will deal less damage due to bullet drop off and decreased effective damage range. Thing is, that the base damage is already low, so over range it will feel even lower. © DAK.GG. I run the pkm and considered switching but didn’t because of the extremely slow ads time and I’m also pretty sure it has less damage than the pkm. Also - may be a dumb question, but does RPM take into account reload time? PUBG PC game brings different weapon categories to players’ experience. Hi Rob, thanks for the correction. That is the reduction in the base movement speed. As in, would "time to exhaust clip" be something worth considering? There’s no possible way the bruen ads is correct. It is fixed now! And maybe this is a bug, but many times in game i shot players in the head from close distance with snipers such as Ax-50 Hdr, spr, and it registred as chest hit, only cracking their armor. Wouldn't make sense for it to do more. Hi Abdulrahman, thanks for point that out. We've covered the Warzone weapon stats for both - Modern Warfare (2019) and Black Ops Cold War. Just added the JAK-12 TTK values. I'm not sure the SKS does more headshot damage than the Kar98 (175 vs 172). they should be included here as well since they have merged them all...... can you pls post them???? PlayerUnknown's Battlegrounds stats overview for NxmGaeng player. %. Note that the attachment stats mentioned here correspond to the single attachment stated in the table. Some attachments do offer secret buffs and nerfs. Like in Bf, where snipers had "sweetspot" in wich you kill no matter where you hit? DownSights produces Call of Duty content including for Warzone and Black Ops Cold War. The damage value for Kar98k is 250. The damage values are the same. Top 0.043%, 64.0 Hassan uses his in-game experience to create guides and videos that are aimed at helping other Warzone players become better. His favourite Call of Duty title is Modern Warfare 2. The damage range is the most important stat of all due to the open field, and longe ranged gun-fights in Warzone. Note that some weapons have an unexpected low range, but do more damage at range. In Warzone, the stats of these weapons are different from their regular multiplayer stats (i.e. We collect the information from many different sources such as XclusiveAce, Truegamedata and Mutant Media. Hi Jack, okay so, the AN-94 has a really high RPM of around 1,000 during the first 2-3 shots after that the RPM comes down to about 550. Hi YoSlayco, thanks for your comment. That's why 550 is listed as the default RPM. By way of example, let's compare the KILO 141 and FAL. The sources are also reliable as extensive tests are carried as per the sources. It is not a mixture of attachments. If you have any suggestions for how we can make the weapon stats information below more useful, please contact us, and we'll do our best to make it happen! That means these STK values are for 100 base HP. Assuming that Head/Chest shot damage is accurate, multiplying that by RPM then dividing by 60 to get damage-per-second, most of these guns give me different results than what's listed. For example, Chest | STK = 50 | 3-8. So glad to have data to confirm the in play observations and insight. That is more than enough for Solos. Ammo attachment is pretty essential as well, but only if you're in duos, trios, or quads. so what about these weapons with attachmnets added like how do i calculate the range for a customised FAL its diffently not just for <20m. SMG's. CLICK ON THE LINKS BELOW TO GO TO YOUTUBE VIDEOS & SOCIALS. We've just added the FiNN adverse values. The SKS doesn't one shot to the head from full armor but the Kar98 does. Fennec with 40 headshot dmg, need 7 STK at 100 base health? Hi Diego, thanks for your comment. This is because when the range increases the damage drops off, but if the weapon already had a high damage value to begin with, it will drop down to a damage value, which is still relatively higher than other comparable weapons. Since Warzone and Black Ops were integrated, Warzone also includes weapons from Black Ops Cold War. stat Given an increased rate of fire, the damage reduces to balance out the gun. We've updated the stated stats. in vanilla MW 2019 or Cold War) to accommodate the playstyle of Warzone. Hi Kratus, thanks for your comment. Another known example is the VLK 3.0x Optic, and it gives you better recoil control on your weapon even though it is not mentioned. Hi Grish, thanks for your comment. Of course, the method above works well for every long-range weapon, although you may have to do a little adjusting here and there to land those shots. First of all, great job on this site and the data! Actual dps is 13.3 x 28 = ~372 dps. For chest-shot with 100Hp it takes 3 rounds for a kill at close range. When will the Cold war weapons TTK , DPS and other info be updated from the most recent updates? The categories include assault rifles, sniper rifles, shotguns, pistols, submachine guns, light machine guns, designated marksman rifles, melee weapons, and throwables. Especially when the target was sitting crouch position. Let me know what y’all think. Rating history graph and match timelines are available. where are the Cold War guns???? And I am sure there are other claims like that. The value has changed since we last checked the damage. So no added speed and instead more reduction. Specifically the FR? Hi, thanks for your comment. IT INCREASES DAMAGE. Hi Grish, thanks for your comment. The values are always different at every source BUT close to each other. Powerhouse guns utilizing shells to wreak havoc. Will the ttk for cold war weapons be added as well? Hi Nimble, thanks for your comment. It is delayed due to the new patch that nerfed the weapon. All Rights Reserved. This is due to their high damage values. Rate of fire is seconds per round time to kill is at 0 range into a level 2 vest. nice! Solo, Duo, and Squad data with FPP and TPP are projected as tiers. We appreciate the feedback! i havent unlocked the an-94 yet, but in game, it syas the an94 has a higher damage and rpm than the grau. I am confused about the Finn's dmg values here. Thanks for article though,. 1 Summary 2 Update history 3 Data 4 Guides 5 Related Achievements 6 Navigation Shotguns are weapons designed to fire shell cartridges that are different from normal bullet cartridges. Required fields are marked *. The Mini 14 is a weapon you want to get comfortable with quickly in PUBG because it’s frequently going to be your go-to when you’re looking for a mid- to long-range gun. As for the "hidden stats." Just making sure we have the correct data and constant changes in the weapons makes it a bit complicated. The 50 Round mags were not updated, just fixed it now! ... PUBG must also be granted with access to your mic. The TTK values, however, should be up very soon. Having higher bullet velocity cancels out the bullet drop and, ultimately, providing better effective damage range. Been using it, and the recoil and range are good, but the overall damage of this weapon is really low. Each category contains some weapons with different powers. I saw in the article that the m4A1 50 round mags has higher DPS than 60 round mags. Hi Jaden, happy to hear you're liking our guide. PUBG, PLAYERUNKNOWN’S BATTLEGROUNDS and all related logos are trademarks of PUBG Corporation or its PUBG MOBILE WEAPON stats. Considering that each weapon has a different damage reduction with range, at which range were the STK figures tested at? you put the same rpm for fennec as amax, fennec is way higher. [Contact Us] You’re doing the same math anyways, idk why whoever made this didn’t wait until the end to round. Also, the attachments given below are associated with the mentioned stats that are ADS, Reload Time and Range, etc. Seasonal Match will have the Battlestat feature disabled. Many players believe the FAL to have high range, while in fact this belief is caused by its high damage. %, 48.5 You can check our guide on important stats in Warzone here as well. It would probably take forever to do this in every weapon in the game. BOLT ACTION SNIPER RIFLES. We have also calculated how many shots it will take, directed to a specific body part (head, chest, stomach, and limbs) to eliminate the enemy player. View CooLboyKarlcc’s PUBG stats, leaderboard rankings and match history Current PUBG Players : 110,086 Home Leaderboards Weapon Analysis Map Info OP.GG Index I'm wondering how you calculate the TTK? What about the ammo conversion 458 socom and m67 amax ? Hosted by PlayXP Inc. Hey Hans, the requested TTK has been added. If you want the correct figures, I’ll give them to you for free because this page is an otherwise good resource. I believe you are referring to the Dragon's breath rounds? Seasonal Match will not count for your Career > Stats. If you take the difference of the base ADS and the ADS from the compensator (179 ms), there is an increase of 5 ms. That means it is slower. Hi Saif, thanks for your comment. when we add 2 attachments to a weapon how do we calculate the final ADS ? Hi jamafouin, thanks for your comment. The previous value was an approximate 'sprint to fire' time. in vanilla MW 2019 or Cold War) to accommodate the playstyle of Warzone. Cheers! It has been fixed in the article. I just wanted you to know that the flame shot rounds for the VLK Rogue are missing. Hi Christopher, thank you for your comment. What are the two different spraypatterns for each gun displaying? Hitting shots at a fair distance need to have good control of your weapon. Is it possible to add the milliseconds delay in-between shots for the burst weapons? Check out our Youtube channel too. The base ADS is 174 ms. ASSAULT RIFLES 7.62 & 5.56. We've realized that Time to Kill (TTK) is also one of the important stats as to how fast you can kill an enemy player plays a significant role in your gameplay, and that should be added in our article very soon. This would affect the overall dps. If so, then they are already there under the attachment list for VLk Rogue. Twitter. also you should check the holger dps. That gun has the slowest ads in the entire game. It would be best if you always went with the max ammo attachment for these modes. We have loadouts, weapon stats, intel missions and other guides to help you. The highest priority for Warzone would be given to Damage Range. Hi Grish, the DPS values are approximate values. We will be updating this whole article very soon with updated and revised information. Thanks for your comment Mac, yes, it is indeed 175 and the article is also updated accordingly. As for the DPS values for the 5.45 Ammo type, you are right, that has been fixed now. Hi Dreiter.